Contribution
BAC Games has introduced an innovative contribution point system designed to encourage active participation, contribution, and teamwork among club members. This system covers the three key aspects of contribution, namely acquisition, consumption, and distribution. It provides an organic connection for the club's stable development and its members' individual benefits.
Acquisition Method
Member donation: After members join the club, their donation of materials and props to the club will increase their contribution points.
Character output: The materials produced by different characters have the same exchange ratio to contribution points.
Daily limit: There is a daily limit on each member's contribution points.
Daily membership fees belong to donations, and car charging belong to consumption.
Comsumption
Leaving the club: The contribution points of members who leave the club will be automatically cleared.
Decreasing mechanism: The contribution points of members who have not worked for a long time will gradually reduced.
Guild Store: After the guild upgrade system is launched, members can spend contribution points in the guild store.
Distibution
Racing income distribution: Each racing income is distributed in the form of 70%+25%+5%. 70% will be distributed based on the material consumption of the car's current charging activities, 25% will be distributed based on the current contribution points of all club members, and the remaining 5% will go to the club warehouse.
If Race Car X needs 150 Strategic Maps, 50 Turbo Charges and 100 Customized Engines to be fully charged, Club member A contributes 30 Strategic Maps in this charge activity, the total contribution points of all club members is 2500. Then member A can get 70%* (30/300) + 25%* (200/2500) = 9% of the income brought back by Race Car X this time.
Club warehouse allocation: The founder can allocate the remaining 5% in the warehouse to any club member. This allocation is not subject to any time or quantity constraints.
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